As the world deals with the Coronavirus outbreak, supporting our medical and research services at the front of this pandemic is essential. So much of the world’s hopes for security and normality returning lie on their shoulders, but right now, they are under a lot of strain. So as gaming profits continue to boom, we feel it’s our duty to give back to those fighting the hardest for us all.
On top of our own contributions, we want to help highlight and encourage those in the gaming industry doing the same.
Plague Inc. developer Ndemic Creations has donated $250,000 to the Coalition of Epidemic Preparedness Innovations, and the World Health Organisation's COVID-19 Solidarity Response Fund. "Eight years ago, I never imagined the real world would come to resemble a game of Plague Inc. or that so many players would be using Plague Inc. to help them get through an actual pandemic," said game creator James Vaughan. "We are proud to be able to help support the vital work of the WHO and CEPI as they work towards finding a vaccine for COVID-19."
Russian mobile developer MyTona partnered with ride sharing firm inDriver to donate $500,000 to hospitals in the city of Yakutsk. The announcement was posted on MyTona's Facebook page (translated via Google Translate), and clarified the money would be used to purchase ventilators and other essential equipment.
I Got Games
IGG has established a $500,000 donation fund to provide necessary medical supplies to Wuhan in China.
The digital conference's three-day GDC Relief Fundraiser has concluded, and when combined with the totals from the sale of the GDC Relief Bundle, raised over $81,000 for game developers affected by the cancelation of GDC due to COVID-19.
"Collaborating with Fundacja Wielka Orkiestra Świątecznej Pomocy, an established Polish NGO with over 20 years of medical equipment fundraising history, today we donated a sum of 4 million PLN to combat the spread of COVID-19 in Poland. The company’s Board of Directors and major shareholders donated 2 million PLN, with another 2 million PLN donated by the company itself. We’d like to thank all the brave souls who fight for our well-being every day and hope these funds help in your effort to rid us of the virus. More info at WOŚP official website https://en.wosp.org.pl" - said Marcin Iwiński (co-founder, Joint CEO at CD Projekt)
Riot Games and its co-founders, Brandon Beck and Marc Merrill recently donated a sum of US$1.5 million (US$500,000 each) to their hometown of Los Angeles as financial support for COVID-19 relief. US$400,000 from the sizable donation will be allocated to the Los Angeles Food Bank while another US$200,000 will make its way to the Mayor’s Fund, to help with costs of health, childcare, senior meals, as well as cash grants for those in need. The rest of the donation (US$800,000) will go towards other LA-based nonprofit organizations. Riot Games will continue its support through the aid of the frontline workforce and its own company employees. Riot will be securing personal protective equipment (PPE) to various hospitals while also keeping its own janitorial, faculties, and food workforce on full-time payroll.
QubicGames have announced that they will be donating 20% of their revenue from any of their games sold on Nintendo Switch from April until June to help fund Hospitals and Health Service organizations so they can purchase medical supplies needed to treat Coronavirus COVID-19. The company has already donated an estimated $75,000 USD to help purchase surgical masks to be distributed to hospitals around Poland. It’s no secret that the gaming industry is one of the few groups benefiting from this pandemic, while the medical services actually fighting head first with the virus are often hanging by a thread. We feel we can’t just sit by hoping they cope while we idly count our money. — Jakub Pieczykolan, CEO Qubic Games.
Electronic Arts has committed up to $2 million to support COVID-19 relief efforts around the world. Until June 30, the publisher will match-fund employee contributions made through the EA YourCause programme, which allows staff to choose local organisations to support. Meanwhile, employees have been leading relief efforts at a grassroots level: in Canada, teams have donated cleaning supplies to local hospitals and provided support to food banks; in Sweden, there have been donations of hand sanitiser and face masks to local hospitals; and in the US, there has been a virtual food drive and over $8,000 worth of food donated to local support groups. Additionally, the publisher has partnered with esport leagues and other organisations to support relief efforts, including FIFA, Madden, and the Apex team which hosted a $250,000 charity tournament in support of the International Federation Red Cross and Red Crescent COVID-19 Response fund. "There has never been a more important moment for us to lend strength to our local communities," said CEO Andrew Wilson in an internal communication.
Anytime we see news or info of a gaming company contributing funds to local or international health services, we’ll add their contribution to the board.
If we missed your contribution or want to highlight it, fill in the contact form below and we’ll review your submission to be added.
Gaming is one of the few industries benefiting quite substantially from the current pandemic. Sales and time spent on games have seen a massive rise as people are forced to stay indoors. But this is not a sustainable situation. While most people are under immense financial pressure and uncertainty, those on the front lines in healthcare and medical research need support now more than ever. As gaming companies, we’re some of the few in a place to do so comfortably.
QubicGames is an independent game publisher and developer based in Warsaw, Poland. We were founded 15 years ago and have been publishing games on multiple platforms ever since.We've already donated 22,000 surgical masks - worth over 75 000 USD - to multiple hospitals in Poland.
Note: Revenue accounts for all money left over after the QubicGames has paid their required commissions, licenses fee and taxes associated with a game sale. They will not be deducting their own operating costs prior to taking 20%
If your company made its own contribution that we missed and would like to be included on the site, please fill in the form below and we’ll review your submission for inclusion on the site.